using IQIGame.Onigao.Framework;
using System.Collections.Generic;

namespace IQIGame.Onigao.GamePlay
{
    [SerializableGroup(SerializableGroup.MainCityModuleConfig)]
    public partial class MainCityDynParamPatrolPath : BaseMainCityEntityDynParam
    {
        public override MainCityEntityDynParamType type => MainCityEntityDynParamType.PatrolPath;
        public List<Vector3Int> patrolPath;
    }
}
